Project FanArt! Xenogears Remake By DiegoCabrera - Xenogears and everything in it are copyright Squaresoft. - Thanks - diegocabrera88@gmail.com

25 de mayo de 2011

Workflow V1.1

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Proyecto NOAH
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"""""""PREPRODUCTION""""""""
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01- PROXY_A (model)
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*Scale correct -revision01
*Simple geometry
*Animatic
*Basic

-No texture
-No armature

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02- PROXY_B (armature)
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*Scale correct -revision02
*Armature control
*Armature deform
*Poses

=Test animation
=Test special effect

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"""""""""PRODUCTION"""""""""
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03- LOW (low poly)
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*More geometry
*Low texture
*Same (proxy_b) or detail armature

=Test render
=Animation final

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04- HIGH (high poly)
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*Extra detail model
*Texture final (dif_spec_nor_disp_ref...)
*Shader

=Render final (production)

1 comentario:

Adrian dijo...

Se ve bastante bien el pipeline, haras una animación con todos los personajes? O solo stills? Either way , looks good enough, se parece un poco a la que yo estoy siguiendo para mi tesis. Buena suerte man!, keep being awesome!

Saludos =)